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Recent updates

V115
2
- Fix ramp in mission 1 that filtered 66.6% of players - Fix another small movement edge case - Further tweaks to units sizes, most notably Mushrooms...
3 files
V114
1
- Made first two missions more interesting - Fixes and tweaks...
3 files
V113
1
- Subtly tuned the size of many units - Swapped missions 3 and 5 - Added a special surprise to the new mission 5...
3 files
V112
1
- King once again spawns both units of a Coven - Tweak some more unit collision sizes - Fix three pathfinding bugs...
3 files
V111 SMALL
2
More variable unit sizes! A lot of units have had their logical size reduced to better match their visual appearance. Hopefully it all feels a lot less clunky n...
3 files
V110
Many bug fixes...
3 files
Real-Time Cacophony
V109 (don’t tread on me)
1
- Fixed a bug where trinkets weren’t dropping from castles as intended, e.g. in mission 3 - Fixed movement stutter affecting units with certain specific amoun...
3 files
V108 BEST VERSION EVAR
1
Includes the long-cooked rework of movement/collision systems, making unit control much crisper. Not much else to say, this was about 3 weeks of work rewriting...
3 files
Topic
Last post
The Linux version dose not appear to function. The launcher file wants to be opened in another program and wont do anyth...
started by Graver IX Jan 02, 2024
3 replies
108 views