V108 BEST VERSION EVAR
Hypercoven » Devlog
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Includes the long-cooked rework of movement/collision systems, making unit control much crisper.
Not much else to say, this was about 3 weeks of work rewriting the front-end display of unit’s positions, the path-finding, the collision system itself, the vision system, and also how damage over areas is calculated.
There is still a lot to optimize (and fix) – and then many ideas for improvements which are now possible, e.g. more varied unit sizes. But for now this is a fully playable release that should feel much nicer than any previous one.
Enjoy~
Files
hypercoven-linux.zip 225 MB
Version 167 1 day ago
hypercoven-windows.zip 227 MB
Version 167 1 day ago
hypercoven-wasm.zip Play in browser
Version 197 1 day ago
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Hypercoven
Real-Time Cacophony
Status | In development |
Author | Filmstars |
Genre | Strategy, Survival |
Tags | 2D, Hex Based, Isometric, mind-bending, Multiplayer, Real time strategy, Roguelite, Singleplayer, Tower Defense |
Languages | English |
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