V97.1
Hypercoven » Devlog
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- Hitting Space once will no longer focus the King, it will only select it. Hitting a second time will focus. (Like with control groups.)
- New health bars now also used in HUD’s unit selection
- For Spawners and Trinkets, no longer show health, only progress bars
- Soft-disable Supply Cage in Mission 1, as building it there is contraproductive
- Set coven_captures=All for multiplayer mod "Full"
- Small fixes
Files
hypercoven-linux.zip 229 MB
Version 145 88 days ago
hypercoven-windows.zip 227 MB
Version 146 88 days ago
hypercoven-wasm.zip Play in browser
Version 165 88 days ago
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Hypercoven
Real-Time Cacophony
Status | In development |
Author | Filmstars |
Genre | Strategy, Survival |
Tags | 2D, Hex Based, Isometric, mind-bending, Multiplayer, Real time strategy, Roguelite, Singleplayer, Tower Defense |
Languages | English |
More posts
- V107 CHALLENGE2 days ago
- V106 VOLCANO13 days ago
- V105 SHADOWS, NEW MISSION15 days ago
- V104 DECORATION18 days ago
- V10319 days ago
- V102 SPRITES34 days ago
- V10140 days ago
- V10063 days ago
- V99 - King82 days ago
- V98 - Defer & Control85 days ago
Comments
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nice, spacebar not auto focusing the king is a huge upgrade