V97.1
Hypercoven » Devlog

- Hitting Space once will no longer focus the King, it will only select it. Hitting a second time will focus. (Like with control groups.)
- New health bars now also used in HUD’s unit selection
- For Spawners and Trinkets, no longer show health, only progress bars
- Soft-disable Supply Cage in Mission 1, as building it there is contraproductive
- Set coven_captures=All for multiplayer mod "Full"
- Small fixes
Files
hypercoven-linux.zip 226 MB
Version 145 Nov 25, 2024
hypercoven-windows.zip 229 MB
Version 146 Nov 25, 2024
hypercoven-wasm.zip Play in browser
Version 165 Nov 25, 2024
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Hypercoven
Real-Time Cacophony
Status | In development |
Author | Filmstars |
Genre | Strategy, Survival |
Tags | 2D, Isometric, mind-bending, Multiplayer, Real time strategy, Roguelite, Singleplayer, Tactical, Tower Defense |
Languages | English |
More posts
- V122 - CONTROL2 hours ago
- Co-Op Modes Released!2 days ago
- V121 - STRATEGIC10 days ago
- V120 - MENUS12 days ago
- V119 - Ancient Water43 days ago
- V11876 days ago
- V11779 days ago
- V11680 days ago
- V11587 days ago
- V11488 days ago
Comments
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nice, spacebar not auto focusing the king is a huge upgrade