V97.1
Hypercoven » Devlog
- Hitting Space once will no longer focus the King, it will only select it. Hitting a second time will focus. (Like with control groups.)
- New health bars now also used in HUD’s unit selection
- For Spawners and Trinkets, no longer show health, only progress bars
- Soft-disable Supply Cage in Mission 1, as building it there is contraproductive
- Set coven_captures=All for multiplayer mod "Full"
- Small fixes
Files
hypercoven-linux.zip 234 MB
Version 145 41 days ago
hypercoven-windows.zip 236 MB
Version 146 41 days ago
hypercoven-wasm.zip Play in browser
Version 165 41 days ago
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Hypercoven
Real-Time Cacophony
Status | In development |
Author | Filmstars |
Genre | Strategy, Survival |
Tags | 2D, Hex Based, Isometric, mind-bending, Multiplayer, Real time strategy, Roguelite, Singleplayer, Tower Defense |
Languages | English |
More posts
- V10016 days ago
- V99 - King34 days ago
- V98 - Defer & Control38 days ago
- V97 - Bars43 days ago
- Game Day Nov. 2350 days ago
- V9656 days ago
- V95 - Mission 158 days ago
- V94 - Team Games66 days ago
- V9373 days ago
Comments
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nice, spacebar not auto focusing the king is a huge upgrade