V96
Hypercoven » Devlog
- Mission 1 now requires only 15 guards to be eliminated rather than all of them
- If Coven ownership is contended, all relevant parties are now revealed to each other
- Depletion ability moved from King to Summoning Circle
- Depletion now possible during construction, and it will double construction speed
- Technicians no longer "repair" Trinket Stockpiles
- Technicians may now repair Wreckage / Trees, if explicitly ordered to do so
- Tweaks
Files
hypercoven-linux.zip 234 MB
Version 138 56 days ago
hypercoven-windows.zip 236 MB
Version 139 56 days ago
hypercoven-wasm.zip Play in browser
Version 155 56 days ago
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Hypercoven
Real-Time Cacophony
Status | In development |
Author | Filmstars |
Genre | Strategy, Survival |
Tags | 2D, Hex Based, Isometric, mind-bending, Multiplayer, Real time strategy, Roguelite, Singleplayer, Tower Defense |
Languages | English |
More posts
- V10016 days ago
- V99 - King34 days ago
- V98 - Defer & Control38 days ago
- V97.141 days ago
- V97 - Bars43 days ago
- Game Day Nov. 2350 days ago
- V95 - Mission 158 days ago
- V94 - Team Games66 days ago
- V9373 days ago
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