V96
Hypercoven » Devlog
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- Mission 1 now requires only 15 guards to be eliminated rather than all of them
- If Coven ownership is contended, all relevant parties are now revealed to each other
- Depletion ability moved from King to Summoning Circle
- Depletion now possible during construction, and it will double construction speed
- Technicians no longer "repair" Trinket Stockpiles
- Technicians may now repair Wreckage / Trees, if explicitly ordered to do so
- Tweaks
Files
hypercoven-linux.zip 229 MB
Version 138 Nov 11, 2024
hypercoven-windows.zip 227 MB
Version 139 Nov 11, 2024
hypercoven-wasm.zip Play in browser
Version 155 Nov 11, 2024
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Hypercoven
Real-Time Cacophony
Status | In development |
Author | Filmstars |
Genre | Strategy, Survival |
Tags | 2D, Hex Based, Isometric, mind-bending, Multiplayer, Real time strategy, Roguelite, Singleplayer, Tower Defense |
Languages | English |
More posts
- V107 CHALLENGE2 days ago
- V106 VOLCANO13 days ago
- V105 SHADOWS, NEW MISSION15 days ago
- V104 DECORATION18 days ago
- V10319 days ago
- V102 SPRITES34 days ago
- V10140 days ago
- V10063 days ago
- V99 - King82 days ago
- V98 - Defer & Control86 days ago
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