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Devlog
Submission to AGDG DEMO DAY 54
Submission to /gedg/ Progress Day 5 : Anniversary
Submission to AGDG DEMO DAY 56
Submission to AGDG DEMO DAY 60
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Frontiercoven
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Devlog
Windows fixes
March 27, 2024
by
Filmstars
- Should no longer be laggy - Now respects requested fps and vsync in singleplayer - Open window in 1080p...
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WebGL fixed
March 16, 2024
by
Filmstars
Seems like there was an issue with the WebGL fallback at least on Firefox/Linux that prevented the game from starting at all, crashing right to a stacktrace. That is now fixed!...
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Graphics fixed below 1080p
March 13, 2024
by
Filmstars
1
There was a bug with downscaling the picture which resulted in graphics glitching if this version was run on lower resolution than 1080p. This is now fixed!...
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To New Frontiers
February 03, 2024
by
Filmstars
The version previously maintained on this page moved on to become the mainline HyperCoven . It’s now succeeded by a new experimental version, that uses even more bleeding edge tech. - No longer depe...
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Demo Day 54 résumé
January 08, 2024
by
Filmstars
Submitted to demo day 54 and found moderate success - Apparently the technology worked mostly everywhere (well, known issue of high VRAM usage…) - Some positive comments on music, sprites, gameplay...
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V13
December 25, 2023
by
Filmstars
Huge improvements to wasm version. - More texture loading progress is reported - Can leave browser tab without breaking sound, and game will go on - Shields look a bit better...
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V11 Progress & FS
December 21, 2023
by
Filmstars
- This web version now has a progress report at least for the download - Toggling fullscreen with F11 now also works in this native version...
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V11 - Double Click
December 15, 2023
by
Filmstars
- Double-click now works in this browser version - Better browser error reporting in some cases...
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V10 - Butler
December 13, 2023
by
Filmstars
Using bUtler now to push builds, version numbers have been reset...
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V9 - We are Back with Sound
November 28, 2023
by
Filmstars
- Sound effects added to web version - Hotkeys fixed in web version - Scrolling no longer insane in web version...
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V8
November 27, 2023
by
Filmstars
We are back to wgpu 0.17! Hopefully that means: - Shape outlines in browser look OK again - No more "map callback was leaked" crashes on Windoze...
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V7 - Windows works again
November 13, 2023
by
Filmstars
Windows build miraculously fixed itself. We continue to track all updates from main Hypercoven...
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V6
November 10, 2023
by
Filmstars
- Restarting Singleplayer game with F5 no longer leaks memory - Shape outlines on web are now trash - Variety of fixes...
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V5
October 20, 2023
by
Filmstars
See https://filmstars.itch.io/hypercoven/devlog/623447/v21-helloween...
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V4 Text break on Firefox
October 17, 2023
by
Filmstars
Sound effects added. Only on native version. Web version of Frontiercoven has no text anymore in Firefox (nightly) because it broke. Such cases...
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V3 "Good Bye Windows"
October 10, 2023
by
Filmstars
- Windows build for this version no longer available as the toolchain mysteriously broke. Use the SDL version in the meantime. - New map on new tileset: "(2) The Lair" - New Coven: Krampus & Alchemist...
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V2
August 13, 2023
by
Filmstars
- Reduced texture memory usage - Tweaks...
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V1
August 11, 2023
by
Filmstars
- Reduce horde size of floating enemies - Re-bind all non-gridkeys to function keys so there can be no conflicts - Control groups added to browser version - Variation of cursor shape added to browser...
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V0
August 08, 2023
by
Filmstars
Benefits of this version: - Looks nicer, especially on higher resolutions - Fog of war is more fog-like - Might run more fluid in browser Current known shortcomings: - Requires about 5 GB actual VRAM...
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